GLinT 500 TX 3D Rendering- and Texture-Processor
100% OpenGL compliant with up to 500K 25pixel Gouraud shaded depth buffered triangles/sec.

Features:
- Gouraud-Shading
- Z-Buffering
- Anti-Aliasing
- Dithering
- Depth Cueing and Fog
- Alpha Blending
- Specular Highlight
- Fast Z-Buffer and display buffer clear
- Trilinear and bilinear filtering
- On-chip texture cache
- Real-time video textures using shared localbuffer interface