Developer SupportThe new Microsoft standard for PC audio is DirectSound. Monster Sound supports all games written to the Microsoft DirectSound and DirectSound 3D APIs running under Windows 95, as well as games using Aureal's A3D audio technology. DirectSound has clearly become the standard audio resource for all new games. Additionally, a substantial number of software developers have committed to developing games that take advantage of Monster Sound's advanced positional 3D audio technology. Here is a list of game developer's and their released and/or upcoming titles supporting A3D & Microsoft's DirectSound 3D:
What the software developers are saying about the Monster Sound: "For the dollar, the Monster Sound 3D audio card produces the most realistic real-time 3D on the market," said Brian Luzietti, musician for Interplay Productions. "Monster Sound adds a powerful new dimension to the 3D gaming experience. It's an incredible experience to actually hear a monster's footsteps approaching from behind you," said Paul Pedriana, senior software engineer for Maxis. "Your next sound upgrade should be Diamond Multimedia's Monster Sound." "With a card like this, games like Rocket Jockey can make lots of channels of 3D sounds fly around in real-time, without slowing down the graphics one bit," said Tom Hayes, audio director for Rocket Science Games, Inc. "This is highly cool!" |
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Last modified: 08 Jun 98 14:52 |