// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-

#ifndef __java_awt_GraphicsEnvironment__
#define __java_awt_GraphicsEnvironment__

#pragma interface

#include <java/lang/Object.h>
#include <gcj/array.h>

extern "Java"
{
  namespace java
  {
    namespace awt
    {
      class Rectangle;
      class Point;
      class Font;
      class Graphics2D;
      namespace image
      {
        class BufferedImage;
      }
      class GraphicsDevice;
      class GraphicsEnvironment;
    }
  }
}

class java::awt::GraphicsEnvironment : public ::java::lang::Object
{
public:  // actually protected
  GraphicsEnvironment ();
public:
  static ::java::awt::GraphicsEnvironment *getLocalGraphicsEnvironment ();
  static jboolean isHeadless ();
  virtual jboolean isHeadlessInstance ();
  virtual JArray< ::java::awt::GraphicsDevice *> *getScreenDevices () = 0;
  virtual ::java::awt::GraphicsDevice *getDefaultScreenDevice () = 0;
  virtual ::java::awt::Graphics2D *createGraphics (::java::awt::image::BufferedImage *) = 0;
  virtual JArray< ::java::awt::Font *> *getAllFonts () = 0;
  virtual JArray< ::java::lang::String *> *getAvailableFontFamilyNames () = 0;
  virtual JArray< ::java::lang::String *> *getAvailableFontFamilyNames (::java::util::Locale *) = 0;
  virtual ::java::awt::Point *getCenterPoint ();
  virtual ::java::awt::Rectangle *getMaximumWindowBounds ();

  static ::java::lang::Class class$;
};

#endif /* __java_awt_GraphicsEnvironment__ */
