// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-

#ifndef __java_awt_dnd_DnDConstants__
#define __java_awt_dnd_DnDConstants__

#pragma interface

#include <java/lang/Object.h>

extern "Java"
{
  namespace java
  {
    namespace awt
    {
      namespace dnd
      {
        class DnDConstants;
      }
    }
  }
}

class java::awt::dnd::DnDConstants : public ::java::lang::Object
{
public:
  DnDConstants ();
  static const jint ACTION_NONE = 0L;
  static const jint ACTION_COPY = 1L;
  static const jint ACTION_MOVE = 2L;
  static const jint ACTION_COPY_OR_MOVE = 3L;
  static const jint ACTION_LINK = 1073741824L;
  static const jint ACTION_REFERENCE = 1073741824L;

  static ::java::lang::Class class$;
};

#endif /* __java_awt_dnd_DnDConstants__ */
