// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-

#ifndef __javax_swing_ComponentInputMap__
#define __javax_swing_ComponentInputMap__

#pragma interface

#include <javax/swing/InputMap.h>

extern "Java"
{
  namespace javax
  {
    namespace swing
    {
      class ComponentInputMap;
      class InputMap;
      class KeyStroke;
      class JComponent;
    }
  }
}

class javax::swing::ComponentInputMap : public ::javax::swing::InputMap
{
public:
  ComponentInputMap (::javax::swing::JComponent *);
  virtual void put (::javax::swing::KeyStroke *, ::java::lang::Object *) { }
  virtual void clear () { }
  virtual void remove (::javax::swing::KeyStroke *) { }
  virtual void setParent (::javax::swing::InputMap *) { }
  virtual ::javax::swing::JComponent *getComponent () { return 0; }
private:
  ::javax::swing::JComponent * __attribute__((aligned(__alignof__( ::javax::swing::InputMap )))) component;
public:

  static ::java::lang::Class class$;
};

#endif /* __javax_swing_ComponentInputMap__ */
