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Hardware
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Graphic Controller: |
- 3Dfx Interactive Voodoo2 chip set (1 Pixelfx2,
2 Texelfx2)
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RAMDAC: |
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Memory: |
Model X100: 8 MB Fastest EDO
DRAM
- 4 MB frame buffer and z-buffer memory
- 2 x 2 MB textures memory
Model X200: 12 MB Fastest EDO DRAM
- 4 MB frame buffer and z-buffer memory
- 2 x 4 MB textures memory
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Bus Type: |
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Connectors: |
- Analog pass through (connection to standard VGA output, 2x 15-pin
monitor connector with DDC 2B support, external)
- MegaMonster Option: Connector to connect 2 Monster 3D II boards
internally for double the performance
(34-pin SLI connector for MegaMonster upgrade, internal)
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3D Graphic Features: |
- Perspective correct texture mapping
- Bi-linear and Tri-linear texture filtering
- Z-buffering (16-bit)
- Level of detail (LOD) MIP mapping
- Sub-pixel and sub-texel correction
- Gouraud shading and texture modulation
- Full 24-bit internal rendering, dithered to 16-bit RGB
- 14 different texture formats
- Full hardware triangle setup
- Anti-Aliasing
- Alpha blending
- Per-pixel special effects: fog, transparency. Translucency
- Texture compositing, morphing, animation
- Linear frame buffer access
- Single pass tri-linear Filtering
- Single pass, dual textures per pixel
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Performance
(at a Pentium 200MHz): |
- 90 Mpixels/sec sustained fill rate for bilinear textures (with alpha
blending, fogging and Z-buffering enabled)
- 180 Mpixels/sec with scan line interleaved configuration (2 Monster
3D II)
- 3 M Textured triangles/sec for filtered, LOD MIP-mapped, Z-buffered,
alpha-blended, fogged, textured triangles
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Certifications: |
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Software
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Driver Support: |
- Easy to use multilingual install program
- Driver for Microsoft Direct3D
- Driver for OpenGL® games subset
- Glide register level compatible driver software for full screen
coin-op/arcade games within the OS Windows® 9x and Windows NT 4.0
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Game Compatibility: |
- All Monster 3D games, using Glide version 2.3, are running with
Monster 3D II as well.
- All DirectX 5 games, using Direct3D will be accelerated by Monster 3D
II
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Display Modes
Resolution |
Colors |
Refresh
Rates in Hz |
448x352 |
65k |
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72 |
75 |
85 |
120 |
512x384 |
65k |
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72 |
75 |
85 |
120 |
640x480 |
65k |
60 |
72 |
75 |
85 |
120 |
800x600 |
65k |
60 |
72 |
75 |
85 |
120 |
1024x768 |
65k |
60 |
72 |
75 |
85 |
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Notes:
- 1024 * 768 with z-buffer is supported only with 2 Monster 3D
II (Mega Monster or SLI mode).
- Colors are 24 bit dithered to a 16 bit RGB (65k colors)
output.
- All resolutions and refresh rates are valid for Windows® 95.
Other operating systems may differ.
- You still need a standard graphics board for 2D graphics
display.
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What You
Get:
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What you get: |
- Monster 3D II Graphics Add On Board
- High Quality Pass-Through cable
- CD-ROM with installation software and Online Manual
- Hardware installation manual
- Note: Retail Product without games and
Retail Product with games available!
- Not included: internal cable for connecting MegaMonster
upgrade. Available via Internet (www.diamondmm.de)
or from the European Diamond Multimedia Customer Support.
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Model X100 (8 MB)
Retail version with games includes: |
- 1 CD Heavy Gear (full version English)
- 1 CD Interstate 76 (full version)
- 1 CD Need for speed II SE (full version)
- 1 CD Eidos Game Sampler with:
- Tomb Raider II (OEM version)
- Flight Unlimited (playable demo)
- Final Fantasy VII (non-interactive demo)
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Model X200 (12 MB)
Retail version with games includes: |
- 1 CD Incoming (Large texture version)
- 1 CD Battlezone (full version)
- 1 CD Monster Truck Madness 2 (full version with 3 languages with
limited audio localization)
- 1 CD Eidos Game Sampler
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Special version Monster Sport
(8 MB or 12 MB) includes: |
- Formula 1 '97 (full version)
- France '98 the World Championship (full version)
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What You Need
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What You Need: |
- PCI 2.x compatible motherboard
- Microsoft Windows® 95 or higher
- VGA Graphics card
- CPU Pentium 166 MHz
- CPU Pentium 2 300 MHz (recommended)
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Others
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Service &
Support: |
- 5 Years Warranty
- Software Updates via Internet
- Fax on Demand System
- Technical Support-Hotline
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Availability: |
- Monster 3D II X100 (8 MB): since March 98
- Monster 3D II X200 (12 MB): since May 98
- Monster Sports (8 MB or 12 MB): since May 98
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